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Street Fighter Artwork
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Street Fighter II was the first one-on-one fighting game to give players a choice from a variety of player characters with different moves, an option which created hitherto unknown levels of depth and replay value for an arcade game. Each player character had a fighting style with approximately 30 or more moves (including then-new grappling moves such as throws) as well as two or three special attacks per character.
In the single-player mode, the player's chosen character is pitted sequentially against the seven other main characters before confronting the final four 'boss' opponents, who were CPU-controlled characters not selectable by the player.
As in the original, a second player could join in at any point during single player mode and compete against the other player in competitive matches, with the multiple available characters allowing for more varied matches.
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