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World Of Warcraft Girl
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World of Warcraft contains a variety of mechanisms for PvP play. Players on PvE servers can opt to "flag" themselves, making themselves attackable to players of the opposite faction. Depending on the mode of the realm, PvP combat between members of opposing factions is possible at almost any time or location in the game word—the only exception being the starting zones, where the PvP "flag" must be enabled by the player wishing to fight against players of the opposite faction. PvE (called normal or RP) servers, by contrast, allow a player to choose whether or not to engage in combat against other players. On both server types, there are special areas of the world where free-for-all combat is permitted. Battlegrounds, for example, are similar to dungeons: only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players. Each battleground has a set objective, such as capturing a flag or defeating an opposing general, that must be completed in order to win the battleground. Competing in battlegrounds rewards the character with tokens and honor points that can be used to buy armor, weapons, and other general items that can aid a player in many areas of the game. Winners get more honor and tokens than losers. However, players also earn honor when they or nearby teammates kill players in a battleground.
Setting
World of Warcraft shares the Warcraft title with the Warcraft series of real-time strategy games, is set in that series' world of Azeroth, and has similar art direction. World of Warcraft contains traditional fantasy elements, such as gryphons, dragons, and elves; steam-powered automata and extreme engineering typical of steampunk; zombies, vampires, and other undead typical of horror; as well as time travel, spaceships, and alien worlds typical of science fiction.
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